#35
Nintendo

Nintendo

Analysis Period:Oct 26, 2025 -
Total Mentions:79
Country:Sweden ๐Ÿ‡ธ๐Ÿ‡ช

What do people say about Nintendo?

Nintendo's perception in Sweden appears muted and largely indifferent, with minimal media discussion or public debate highlighting either exceptional achievements or significant failures. The company is recognized for its role in gaming but does not dominate conversations or provoke strong opinions, positive or negative. There is no evident controversy or major acclaim, suggesting Nintendo holds a steady but unremarkable position in the Swedish market. The lack of recent news or critical commentary implies a stable but unexciting reputation.

Where are the conversations happening?

Due to the complete lack of source material or channel references, it is impossible to analyze differing perceptions across media outlets. No channels provide critical or positive discussions, indicating Nintendo's profile in Swedish media is minimal or nonexistent in recent coverage. This absence itself is telling of a low-impact media presence.

What are the topics trending around Nintendo?

No significant emerging trends or discussions are associated with Nintendo in the Swedish context, reflecting a stagnant or dormant discourse around the company within local media and public conversations.

Why are these topics trending?

The lack of any mention or media segments discussing Nintendo prevents identification of any emerging trends or topical issues near the company, indicating that it currently holds no prominent or trending position in Sweden.

How is Nintendo being talked about?

Detailed breakdown of public sentiment and conversations about this entity.

very positive
6(7.6%)
positive
22(27.8%)
neutral
37(46.8%)
negative
14(17.7%)
very negative
0(0.0%)
35.4%
Positive
46.8%
Neutral
17.7%
Negative

Impact vs Sentiment

See how each entity's high impact percentage relates to their positive sentiment percentage from actual mentions.

Sentiment
Impact
Mostly Positive
Mostly Low Impact
Mostly Positive
Mostly High Impact
Mostly Negative
Mostly Low Impact
Mostly Negative
Mostly High Impact
Nintendo
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